Minecraft Skyfactory Episode 7: I’ll just build that again then

Now we have a supply of Stone it’s time to build up the platform and get started on the mob farm. I’m sure that can’t go wrong.

Minecraft Sky Factory 6: Better cobble, Smelteries and Botania

Well the cobble gen we built is OK, but a bit of a pain so it’s time to build a smeltery so we can build a better one.We should also sort out that Botania mana generation.

How To Murder Time 168: 9 Years of Podcasting


We’ve been podcasting for 9 years this week, so it’s a sort of special show that I hope won’t put you all off from watching. We talk about playing Elite Dangerous with the gang, the new Microsoft game subscription service, The Division and Project Cars.

Minecraft Sky Factory Episode 5: Botania

We’re just about to sort the stone situation, so it’s time to push on with Botania and get some mana generated.

Minecraft Sky Factory Episode 4: Lava and Botania

It’s our first screwup of the series! See if you can spot it.

This time we’re finishing with the lava and getting started on the cobble gen. Unlimited resources, here we come!

Minecraft Sky Factory Episode 3: Working Towards Botania and Lava

It’s probably a mistake to do two things that both rely on the same resource, but we need bonemeal to start Botania and make Lava so why not do them both at the same time?

Minecraft Sky Factory Episode 2: Getting resources

Well we have a small platform now, but we need a lot more resources before we can get too far…

How To Murder Time 167: Regrowth Recap


The regrowth series recently ended, so we have a chat about what we think of it now we’ve done it all. Then we move on to talking about the first of our Elite Dangerous group sessions and how that went.

Minecraft Sky Factory Episode 1: Standing on a tree

It’s a new Minecraft series, and we start standing on a tree in the middle of a void. I guess we had better cut it down then…

Minecraft Regrowth Episode 97

This is it, the last episode. All we have to do is finish the last few quests and then we’re done…