How To Murder Time 4.15

This week we’re talking a look at Metal Gear Solid, Forza, Puzzle Quest, Black Flag and Rift.

Don’t forget that there’s also the video version of the show, this week featuring really bad driving.

How To Murder Time 4.14

How many Star Wars games can one man play in a week? It turns out loads so this show we’re talking about the shockingly not what you expect mobile game Star Wars: Uprising, the amazingly still good Dark Forces 2: Jedi Knight.

Since not all games can be Star Wars we also talk about the randomly assigned Eschalon Book 3, the “please don’t make me do the rubbish assassin bits” pirate simulator Black Flag as well as catching up on perma-guild-death antics in Rift.

As usual here’s the video version as well to go along with the video one. Go on, give us a subscribe. You know you want to.

How To Murder Time 4.13

We seem to be back to weekly podcasts so here’s our latest discussion about the classic System Shock 2, a timely look at Assassin’s Creed Black Flag, more thoughts on Mad Max and a discussion about how Guns make Chess better with Warhammer 40k: Regicide now that it’s actually released.

As usual we also have a video version on YouTube, which you can see here.


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How To Murder Time 4.12

It’s time for another episode, and this time we cover The Witcher 3, Volume and Mad Max.

The big, the puzzle and the explosions. Together they make one balanced game!

As always the audio is here, as well as on the RSS feed. There’s also the video version of course.


Space Engineers Episode 21

It turns out that we’re not very good at combat, which came as a bit of a shock really as everything else we’ve done in this series has suggested that we’re awesome and never make mistakes. Still, we can learn from the experience¬†and so it’s time to build version 2 of our combat craft and see what happens when we take it into combat.


How To Murder Time 4.11

We’re back with another podcast, and this time we’ve been playing Dungeons and Dragons Online, The Swindle, Rift and Disney Infinity 3.0.

As always both the video and the audio are available on this post.


Space Engineers Episode 20

It was bound to happen eventually. We’ve taken so long getting combat ready that our enemies have decided to attack first! Or they just flew past randomly and took a few potshots, but even so they must be punished!


Space Engineers Episode 19

It’s time to take the fight to the enemy! We’re not sure why they hate us, but they’re marked with red on the HUD so they must be bad. Well they do keep shooting us as well so I think that’s also a clue. Before we can attack we must make a fighter. That should be easy enough.

Space Engineers Episode 18

It’s almost time to move on from our asteroid, so here’s a recap of what we’ve finished building and then it’s off into adventures!

How To Murder Time 4.10

It’s podcast time, and this week we’re talking about Trove, Everybody’s gone to the rapture, Elite: Dangerous and Ark: Survival Evolved.

They’re all good games, so why are we down on them?

As always there’s a video version of the podcast available as well where you can see what we’re talking about.

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