How To Murder Time 3.08: Game Preservation

This week we are looking at the serious side of games: Who will preserve them for future generations?

Will it be Companies, Governments or Pirates, or some combination of the three? Between them all can we guarantee that future scholars will have anything left to study when servers are gone, hardware has died and copy protection no longer protects?

One last thing. Can somebody please prove that we’re wrong about who owns the rights for the Sinclair Spectrum?