Filed under Podcast

How To Murder Time 162: Odd dog-thing


This week we’ve been playing The Division, The Last Guardian, Fallout: New Vegas and the original Gears of War.

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How To Murder Time 161: Harry Potter and the Goblet of Fire

It’s the monthly Hugo episode so we’re joined by Toerag and Days to read the 2001 Hugo Winner, Harry Potter and the Goblet of Fire. You may not have heard of it, it’s a bit obscure.

Possibly the most un-Hugo novel to ever win, and undoubtedly the most successful book to ever win but what do we think of it? Is it worthy of the award and who is it for exactly?

How To Murder Time 160: Our Games of the Year


Another year has passed so we’re looking back to the games that we played that stood out to us this year. They may not have been released this year, but they’re the ones we really enjoyed.

This year the honours go to Destiny, Tabletop Simulator, Firewatch, Doom (2016), Minecraft Regrowth and Hitman (2016).

That’s not a bad list actually. Gaming is saved for another year.

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How To Murder Time 159: Hitting Genestealers with your impostor syndrome

This week we’ve been playing The Beginner’s Guide, Space Hulk: Deathwing and Fallout: New Vegas. Well you can’t say we don’t give you a varied set of games this time.

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How To Murder Time 158

This week we’re been playing Guild Wars, Pokemon Moon, Duskers and Defect SDK. So we talk about them.

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How To Murder Time 157: The Left Hand of Darkness

It’s time for the Hugo show, so this time we’ve been reading The Left Hand of Darkness by Ursula Le Guin. The book won in 1969 and is the tale not understanding a culture while trying to recruit them into a federation of planets.

How To Murder Time 156: Another Rant Time


This week we’re discussing who’s really in control when you play a game with The Stanley Parable, the odd release of F1 2016 on iOS, Guildwars 2 and the abomination of ship design that is Battlestar Galactica Squadrons.

How To Murder Time 154: The Moon is a Harsh Mistress


It’s Hugo time again, so we’re joined by Toerag and Days again to talk about the 1966 Robert Heinlein classic The Moon is a Harsh Mistress, which won in 1967.

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How To Murder Time 154: Walking Towards, well, something


It’s another what we’re playing, and this week we’ve been busy with more Guild Wars 2, Lego Dimensions and Star Wars: Galaxy of Heroes. Tim has also finally been finding out what Dear Esther is all about, while Jon is back with Mafia 2 because it was easier than buying the newly released third game.

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How To Murder Time 153: Does Length Matter?


This week we’re taking a look at game length. Is there such a thing as too short or too long, and what effect does that have on our enjoyment and perceived value?